![]() ![]() Alternatively, making objectives obvious using lighting, key colours or camera views can make a game more navigable without adding complicated HUD mechanics. As in games like Assassin’s Creed Valhalla, it’s even better when you can customize these symbols so they are larger or appear more frequently. Objectives: Giving objectives, missions, collectables or even key interactions different colours or symbols means you can learn your way around a game quickly.As in games like Horizon Zero Dawn features like a compass, distance counter or radar can all be used to indicate in which direction an objective is. Head Up Displays: Heads Up Display or Navigational Display provides information about the relationship between your character or avatar and the space they are existing in. ![]() As in games like Spider-Man, it’s important that the world map is available from the beginning and supported by an easy to follow mini-map permanently on screen.
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